Professor Lonebach, an antagonist in the Lupin the 3rd Part II episode, "Wings of Death: Albatross", was the first candidate of this trope, but it seems that Motro from Castle in the Sky was the most likely character to inspire Eggman, as it was the most inspirational Ghibli film for Sonic Team (a notable example being Angel Island (a floating island that is a recurring setting in the franchise, first introduced in Sonic the Hedgehog 3 as the birth and homeplace of Knuckles the Echidna) inspired by the setting of the film, Laputa, which itself is based and named after the Laputa of Gulliver's Travels), with his design being the most similar to Eggman.Īs development of the Sega Genesis game Sonic the Hedgehog progressed, however, programmer Yuji Naka and the rest of the Sonic Team thought the rejected design was excellent and deserved inclusion in the game. The trope in question having similarities to Eggman, sharing many of his iconic traits, by being an old bald man wearing pince nez glasses and accompanied with a bushy moustache, and coincidentally also sharing potential inspirations from Theodore Roosevelt, one that was popularized by Studio Ghibli, as the works of Hayao Miyazaki was a huge inspiration of the "Classic era" of Sonic. Retrospective sources have indicated that Ohshima could have based the character on a common character design trope in anime. According to Ohshima, the resemblance to Roosevelt was unintentional he said he was influenced by a variety of characters. President Theodore Roosevelt, drawn by Naoto Ohshima. Among the designs was a human character, who is seen wearing pajamas and resembled U.S. Several character designs were submitted as part of a contest. In 1990, Sega president Hayao Nakayama sought a flagship series to compete with Nintendo's Mario franchise, along with a character to serve as a company mascot. Eggman has been well received by critics and is one of the most popular and recognizable villains in gaming history.Ĭonception and creation Naoto Ohshima, the creator of Eggman, pictured at the 2018 Game Developers Conference. He made his live-action cinematic debut in the 2020 film adaptation, portrayed by Jim Carrey. Notably in early games, he has also served as a recurring boss, appearing in almost every level piloting a vehicle of his design.Įggman has appeared in almost every Sonic the Hedgehog video game since his first appearance in the 1991 title Sonic the Hedgehog and is also a prominent character in other media, including comics, novels, and cartoons. Eggman commonly creates machines and robots, including a wide variety of "Badnik" military robots. While he has gone through several major and minor appearance changes throughout the series, his in-game designs retain several basic characteristics, such as his ovate body, red-black-yellow clothing, bald head, onesie, pince-nez sunglasses, and large mustache. In the main video games series, Eggman is a dastardly mad scientist who plans to conquer the world to build his own empire. After the creation of Sonic the Hedgehog, Ohshima chose to use his previous egg-shaped character to create the antagonist of the 1991 video game Sonic the Hedgehog, making him the arch-nemesis of the series' eponymous main character. Eggman was created and designed by Naoto Ohshima as part of many design choices for Sega's new mascot. Jim Cummings (1993–1994) ( SatAM) (AoStH, unaired pilot) ĭoctor Ivo " Eggman" Robotnik is the main antagonist of Sega's Sonic the Hedgehog franchise.Sonic Mania does yield some slowdown in the 3D special stages, but otherwise that runs great too. The most complex games we've seen are GTA 3 and Vice City, and they run fantastic on the Wii U. The Wii U can handle most of these projects as the games that are getting these treatments are not extremely taxing. And those are just 3 examples, it wouldn't be unreasonable to expect others to arrive in time. More get decompiled and reverse engineered from time to time with many to come (its a long process to do for a single game).Īs things stand now, it's not unreasonable to expect Wii U ports in the future for the just fished decomp of Perfect Dark, that Link to the Past decomp could potentially come to Wii U which would be nice for native widescreen, and in the future Majora's Mask will eventually see the same treatment Ocarina of Time has seen with the Ship of Harkinian project. These are ports of decompiled and reverse engineered games.
Click to expand.No is the wrong answer in regards to these kinds of ports (though perhaps correct for these specific games ever getting such s treatment in question).