Use this mobility to get to strong high ground positions or access off angles enemies will not expect you to be. Grappling Hook allows Widowmaker to get to almost any vertical area that she can see.If the hook does not impact a solid surface, it will return to Widowmaker and not be put on cooldown. She maintains some of the pull momentum after arriving at the hook's location. If the hook impacts a solid surface, Widowmaker will pull herself to the hook. Grappling Hook: When activated, Widowmaker shoots out a wrist-mounted grappling hook.However, if you are skilled enough to successfully get headshots with the sniper mode at close range, the DPS of the sniper mode is still much higher. The submachine gun is clearly meant for fighting at close range, and is a valid option for doing so.Aim to have your shot at least 60-70% charged before firing. An uncharged shot from the sniper rifle deals miniscule damage.As a result, a fully charged critical hit deals 300 damage. Critical hits with Widowmaker's secondary fire deal 2.5x critical damage as opposed to the normal 2x.It allows her to deal impressive damage at long range. The secondary firing mode is Widowmaker's main source of damage.A charge meter is visible while scoped that fills over time, with the damage of the shot increasing the more the meter is filled. The secondary firing mode is a sniper rifle that zooms in Widowmaker's vision and reduces the firing rate to single shots.
The standard firing mode is a submachine gun, similar to Soldier: 76's Heavy Pulse Rifle, though with less accuracy and a larger magazine. Widow's Kiss has two firing modes, which are switched between with the secondary fire button. Widow's Kiss: Widowmaker's primary weapon.Widowmaker is also relatively map dependent, being stronger on maps with long sightlines, lots of high ground and cover such as Circuit Royal and weaker on maps with less of these. Not to mention, if the enemy Widowmaker is more skilled, you may find yourself losing the sniper duel often. As you will both be playing the same sightlines, if you're not aware of her presence, you may end up getting sniped yourself. Ironically however, the single biggest threat to a Widowmaker is an enemy Widowmaker. Furthermore, being a sniper means you will have to be positioned in the backline, away from your team and the objective which means you may be caught without your team to protect you from enemy flankers. Having 175 HP and only a measly automatic fire to work with, she will prove to be relatively helpless without support when enemies close the distance on you. A good Widowmaker that holds a strong position and hits their shots is an incredible threat and can carry games by themselves.īeing a powerful ranged hero, Widowmaker's weaknesses primarily lie in her close range capabilities. Additionally, playing Widowmaker is relatively easy, provided you can hit your shots, as all of her power lies on her sniper and her abilities only support her gameplay and do not require much skill to use. She can hold sightlines like no one else, and if left uncontested by the enemy, can pick them off one by one. Equipped with a powerful sniper rifle, her ability to eliminate all Damage and Support heroes (except Bastion) with a single headshot from extreme distances makes her long range damage unmatched. Widowmaker is the archetypical sniper of Overwatch. Setting this to a lower value reduces the maximum view angle for acquiring a target. Multiplier to base aim sensitivity while zoomed.Īdjusts the targeting sensitivity of Grappling Hook. Zoom deactivates when player presses the button again. Zoom deactivates when player stops holding the button. Recoil's return motion is unaffected by player input, always pulling the crosshair back downwards the same amount as the recoil raised it. Stops the recoil's downward pulling return motion, if the player applies enough vertical crosshair movement after the shot.